Here's a little preview of a card game I'm making with game designer extraordinaire Damian Sommer!
If you guys love games, you should help make LA GAME SPACE possible by giving whatever you can give on their Kickstarter page. It's basically a whole building dedicated to game research, study, exhibits, conferences, residencies and events, and a lot of good will come out of it. All conferences and talks will be online for all to see, so it's not only for L.A. residents!
Now, I know not everyone will be interested in this idea, but here's where everyone should be interested in backing their Kickstarter - if you donate 15$, you get over 30 new games from experienced, awesome developers, 6 indie classics (Aquaria, Off-Road Velociraptor Safari, The Basement Collection, Noitu Love 2 and Super Crate Box Xmas edition) and a brand new game by Katamari Damacy's creator, Keita Takahashi! That's an insane amount of games for a very low price. If you feel like giving more and helping out more, you can get to higher tiers and get t-shirts, posters, prints, pixel portraits and other stuff.
In short, please visit LA GAME SPACE on Kickstarter and consider giving a little bit to help out games become even better - everyone will benefit from this!
The game's pretty much done! We showed the game on Wednesday and it's a success! We've had a bunch of players try it out, shouting at the screen and waving those controllers around, so I believe people were enjoying it a whole lot! We're working on making this game part of the arcade cabinet at the Prince of Arcade in Montreal next tuesday, which is the next big step for Greedy Piggy Chase! We feel this game is perfectly suited for arcade cabinets and big screen gaming in indie game events!
We're almost there! We'll be presenting the game at the Mount Royal Game Society on Wednesday, then we'll take our time to polish the game for a while!
Took quite a long time for me to produce the background art for the game - I really wanted it to be detailed and colorful - but it was worth it. I'll probably tweak it and add some details in the coming weeks, when I have a bit more time.
I took some time to do some animation too - slimes exploding! It's sort of a placeholder, since I don't have time to do proper animation... But it's still kinda funny!
We tested the game a bit, but only amongst our team (and with my girlfriend!), so I'm expecting some issues will pop up when fellow devs test the game out on Wednesday. We'll do a round of tweaks and patching up in the next couple weeks, then we'll be ready to show it again at some other event!
I'm making a fun simple little game for Halloween at work - here's a little preview!
Paranorman X Zombies Ate My Neighbors